![]() Eventually you'll find yourself fending off zombies on the moon's surface. If you feel brave, you can continue away from that central room and into the depths of the moon base. The conundrum is that opening the doors adds more points of entry for the undead. To begin with: you're stuck with your pistol unless you unlock either of two doors to access some basic medium-powered weapons. Then the experience gets very stressful, and very interesting. Once there, you have about ten seconds to get to a supply closet and equip a life support suit, or you'll run out of air. This sci-fi inspired platform will zap you all to an abandoned moon base, if you survive the initial surge of zombies and hellhounds. To start, you have to survive 45 seconds in a tiny area while the central transporter powers up. By far it is the most difficult Zombies outing yet, at least for me. And it has required a lot of ingenuity on the studio's behalf. Two subsequent map packs would add two more Zombies maps, and now the Rezurrection pack not only brings the original four to the core versions of Black Ops.it also adds yet one more, for a total of nine Zombies maps. Black Ops' Hardened and Prestige editions included these four straight out of the box, along with two new maps that tied the originals into the Cold War setting of Black Ops. When World at War was unseated by Modern Warfare 2 it had four very solid and enjoyable Nazi Zombies maps. The very first Zombies map was incredibly fun for what it was but obviously it's not varied enough to entice gamers to purchase ongoing downloadable additions. Adding more difficulty and more personality with each map pack, Treyarch has built a legend within a legend - a game mode that will be talked about for years, and a backstory that most gamers love to play over and over again.īut crafting this alternate history is the fun part.the challenge for Treyarch is how to keep people coming back for more. The Zombies lore of Call of Duty: Black Ops has come a long way.
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